Curriculum in the digital age has to prepare students for the media/entertainment world as it is, and as it is becoming, not as it was.
Much as we tend to cling to nostalgic conventions of the past, like film and film cameras, as educators we have to recognize that the media creation workflow has changed.
Production now relies on the digital pipeline, and the concept of interdependent software and hardware technologies. The pipeline concept, indeed, transcends media production and is now a ...
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Henry Jenkins
Lawrence Lessig
George Lucas Educational Foundation
The Partnership for 21st Century Skills
ThinkQuest Foundation